Forest Temple
A side-scrolling adventure prototype with traversal, combat, and layered level beats.
A prompt-to-prototype workspace for building game concepts, reviewing AI blueprints, and exploring modular systems in an engine-like editor. This Pages site is the static overview, and the live public app runs separately on Vercel with browser-scoped saves.
The public Vercel build is designed for LEVELYST_DEPLOY_MODE=public with
rule-based planning, anonymous browser sessions, and persistent project data stored
outside the local filesystem.
These preview assets are copied from the main app into the Pages artifact so the showcase stays lightweight and works independently of the Next.js deployment.
A side-scrolling adventure prototype with traversal, combat, and layered level beats.
A neon-soaked action prototype showing off modular systems and rapid iteration.
A 3D survival shooter concept showcasing hosted AI planning, generation, and browser-scoped saves.